Gameplay Guide

You start with nothing. Here's how to not stay that way.

▸ Quick Start

Low Life City is a text-based multiplayer crime game. You type commands into the terminal and the city responds. The web client gives you a full dashboard — heat meter, city map, market panel, news feed — but every button just sends the same commands you'd type yourself. You arrive broke. The city doesn't care. Learn fast or stay broke.

First Steps

Type look to see where you are. Type price to see drug prices in your district. Type go <district> to travel. Type help for the full in-game command list.

▸ The Heat System

Your heat level (0–100) represents how much police attention you've attracted. Every crime raises it. It decays naturally over time — faster if you lay low. Let it run too hot and the city will make your life very short.

0 – 25 Low Profile
Business as usual
26 – 50 Moderate
Cops are watching
51 – 75 High Heat
Raids & arrests likely
76 – 100 Maximum Wanted
Bounty hunters active

Above certain thresholds you may face police raids on your stash, arrest and jail time, or an avenger NPC that hunts you across the city until your heat drops.

Managing Heat

Use laylow to skip time and decay heat faster. Use bribe to pay cops directly (expensive but instant). Renting a hideout and using laylowhideout gives the best heat decay rate.

▸ The Drug Economy

Eight drugs trade across six districts. Prices drift every 5 real-world minutes based on supply/demand modifiers. The market panel in the web client shows trend arrows (↑↓—) so you can spot opportunities at a glance. This is your primary income — master it before you start shooting.

Price philosophy by district: Industrial Zone has the cheapest prices (no police, open market). Uptown has the highest (wealthy clientele, premium markup). Harborside is cheap on supply-side drugs — it's the import hub. Arbitrage between districts is the core money-making loop.

Economy Tips

Buy in Industrial Zone or Harborside, sell in Uptown or Downtown. Watch the trend arrows — a drug trending ↑ will keep rising for a few ticks. Don't carry all your cash; use stash and your hideout to protect assets from raids.

CommandDescription
buy <drug> <qty>Purchase drugs at current district prices
sell <drug> <qty>Sell drugs from your inventory
priceView current district drug prices with trend arrows
inventory / invCheck what you're carrying
stashStore items in your personal stash (safe from raids)
unstashRetrieve items from your stash
stashlistView stash contents
launderConvert dirty cash to clean cash (with a cut taken)
healPay to recover from injuries

▸ Crime Commands

Beyond trading, you can commit crimes directly. Each one raises heat and has a success chance based on your skills and the district's police presence. High risk, high reward — but get sloppy and you'll be doing time before you've made your first real score.

CommandDescription
rob <target>Attempt a robbery — risky, but high reward
dealSell drugs on the street (generates heat)
heatCheck your current police attention level (0–100)
laylowSkip time to reduce heat faster
bribePay off cops to reduce heat (expensive)
train <skill>Practice a skill: stealth, muscle, or smooth_talk
Warning

Committing crimes in high-police districts (Downtown: 7/10, Uptown: 5/10) dramatically increases your chance of arrest. Stick to Industrial Zone (1/10) or The Flats (3/10) for lower-risk operations until you've built up your skills.

▸ Combat & Weapons

Combat is turn-based and deterministic — your weapon condition, ammo, and skill levels determine outcomes. Keep your weapons maintained or they'll jam at the worst moment. In Low Life City, the worst moment is always right now.

CommandDescription
hit <target>Attack someone (starts combat)
fleeAttempt to escape from combat
equip <weapon>Ready a weapon for combat
unequipPut away your current weapon
weapons / gearView your weapon inventory
inspect <weapon>Check a weapon's condition and ammo
reloadReload your equipped weapon
cleanMaintain your weapon to prevent jams
repairFix a damaged weapon
buyweaponPurchase weapons from arms dealers
buyammoPurchase ammunition
listweaponsSee available weapons for purchase
listammoSee available ammo types

▸ Factions & Territory

Three factions control the city's six districts. None of them care about you when you're nobody. Your reputation with each faction affects prices, NPC dialogue, and what opportunities are available to you. Taking over a district for your faction earns ongoing bonuses — and makes you a target.

CommandDescription
takeoverAttempt to seize control of a district for your faction
factionView your faction standing and relationships
territorySee which factions control which districts
reputationCheck your standing with various factions

▸ Social & NPC Dialogue

NPCs have persistent memory. Talk to a dealer, cop, fixer, or rival and they'll remember your history. Trust scores affect what they'll do for you. The AI narrates the conversation — but the trust score is deterministic code. Burn someone once and they don't forget.

CommandDescription
talk <npc> = <message>Converse with an NPC (AI-powered, memory-persistent)
rumorHear street gossip about recent events
skillsView your skill levels and their effects

▸ Hideouts & Crew

A hideout is your base of operations. Rent one, upgrade its security, stash contraband, and lay low there for enhanced heat decay. Recruit crew members to guard it while you're out. Without a hideout you're just a street-level nobody with nowhere to run.

CommandDescription
hideoutView your current hideout status
rent <tier>Acquire a hideout: squat → apartment → warehouse → front business
upgrade <type>Install upgrades: reinforced door, security system, etc.
stashhideoutStore items in your hideout's stash
unstashhideoutRetrieve items from your hideout's stash
laylowhideoutRest at your hideout for enhanced heat decay
CommandDescription
crewView your crew members and their assignments
recruitRecruit a new crew member
crewassignAssign a crew member to a role
crewdismissDismiss a crew member
crewguardOrder crew to guard your hideout
crewunguardStand down guarding crew

▸ News & Story

The city has a living newspaper. Player actions — big scores, turf wars, arrests — get synthesized into in-fiction news bulletins by the AI. Your personal story arc tracks your milestones and generates a "story so far" chapter recap. The city remembers who you are — for better or worse.

CommandDescription
newsRead the latest city news bulletins
storyView your personal story arc and progress flags
hudRefresh and display your heads-up display

▸ Movement

CommandDescription
go <district> / travel <district>Move to another district
lookSurvey your surroundings
Web Client Tip

In the web client, you can click any district on the city map to travel there instantly. NPC names and exits in the terminal are also clickable — they prefill the input line so you never have to type a name twice.

Ready to Put This Into Practice?

The city is waiting. You start at the bottom. The only way out is through.

▶ Play Now Read the Lore →